Harold Williams is a strategic communications consultant in the pro-wrestling industry.
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Sunday, October 4, 2026
Why Only Your Organic Google Search Traffic Is Declining
From early to late 2026, organic search traffic via Google has been declining for many websites, while traffic from other search engines has been increasing. Your automatic assumption might be that it's the result of a Google core update or that your website lost search authority. However, if your overall organic search numbers are climbing, the truth is that it's because the mechanics of search engine results pages (SERPs) have split.
Here is a breakdown of why this shift has happened, how to explore it in Google Search Console, and how to adapt your digital publishing strategy.
Google Filters Clicks
My 2025 article about the the history and future of WOW - Women Of Wrestling ranks on Page 1 of Google, and was endorsed by WOW on social media. However, the link to it on Google does not get as many clicks this year as it did last year- this is because Google has changed from being a portal that focused on sending users to external web pages, to an answer engine that puts responses on its own page.
For questions (for example, "What is the history of WOW - Women Of Wrestling?"), Google’s AI displays answers to them at the top of Google's search results page. Even though my article provides a comprehensive narrative presenting the WOW's detailed history, key figures, and broadcast milestones, a portion of searchers read Google AI's answer and don’t click on the link to my article.
If you have a webpage on Page 1 of a Google search result, it means that Google likely considers it invaluable quality content, and it might be better than its generic summary about the same subject. But even though you are receiving many impressions, Google tries to keep users inside its ecosystem, resulting in your link's click-through rate (CTR) not being as high as it was in the past.
Step-by-Step: How to Audit This in Google Search Console
You can pinpoint the exact URLs affected directly inside Google Search Console (GSC) using a comparison audit:
1. Set a Date Range Comparison: Go to the Performance section of your GSC. Click on More, and select Compare. I recommend creating a custom date range comparing a period this year to the exact same period of last year (your console keeps 16 months of historical data). This would account for seasonal fluctuations in search volume and isolate algorithm/SERP layout changes.
2. Filter for High Impression, Dropping-Click Pages: Select Pages and click on the Click Difference column to sort pages by the largest decline in traffic.
Other Search Engines Are Helping Growth
Although my CTR on Google has been impacted by AI Overviews, my organic search traffic continues to grow via search engines that prioritize directing users to external websites. Many people who use these search engines tend to be more interested in reading authoritative writing and original or deeply analytical content than something that was written by AI in a generalist style.
How to Adapt to Google’s Changes
Google significantly increased its prioritization of AI Overviews and conversational AI features in 2026, transforming them from experimental tools into the dominant core of its search experience, which has caused traditional links to be pushed further down the results pages and positioned like footnotes instead of primary destinations. Nonetheless, the fact remains that Google is the world's most used search engine, holding over 90% of the global search market share. While other search engines allow my organic search traffic to grow, Google is still my largest source of organic search traffic. Therefore, instead of focusing on capturing more traffic from other search engines, I think people who have platforms should adjust their execution to adapt to Google's changes as best they can.
Once again using my WOW - Women Of Wrestling article as an example, it includes videos. Although the article's content was enough for it to earn a Page 1 ranking, properly incorporating YouTube media gives my article a major ranking boost in Google's search results. Embedding a YouTube video can improve user engagement metrics (dwell time) and help Google better understand your content.
In addition, along with adapting to Google's changes, publishers should make a connection with their audiences via specialization. If you do, your audience won't only read an article when it appears in a search result- they will visit your platform directly because they will recognize your platform as the place to get what you provide.
A decrease in Google referral traffic while experiencing overall rising traffic via other search engines is proof that the search engine landscape has changed- it doesn't mean that your content is low quality. By specializing your content and adding video properly, you can adapt to these changes and keep your website relevant in the website traffic ecosystem.
Monday, September 28, 2026
How AI Will Extend the Careers of Pro-Wrestlers
Technology is already reshaping the professional wrestling industry, so it's only a matter of time before technologies such as computer vision (AI that enables computers to see and understand images & videos) and machine learning (algorithms that allow computers to learn from data without detailed programming) transform how wrestlers practice and present basic moves that frequently play a role in pro-wrestling action.
As there are advances in computer vision, applying AI analysis to moves and bumps in the near future will optimize wrestler safety and extend their career longevity.
Musculoskeletal Safety and Load Distribution
Taking a bump requires distributing impact across the upper back and shoulders.
- Impact Surface Analysis: AI computer vision models can measure the angle of impact during a bump, flagging instances where a wrestler absorbs force on their tailbone, lower lumbar, or back of the head.
- Joint Strain Monitoring: Motion tracking algorithms can analyze how a wrestler moves in preparation for delivering a maneuver. By doing this over a course of months, the AI could detect subtle joint collapse or knee misalignment that indicates fatigue or potential ligament strain before a potential injury occurs. This is very important, since the worst in-ring injuries are usually not because of a specific incident; they instead are usually the result of wear and tear that takes place over time.
Career-Longevity Prototyping
After enduring years of scoop slams and suplexes, pro-wrestlers experience physical limitations and can't do some of the moves that they used to do earlier in their career. In order to preserve their bodies, they should evolve their style over time.
- Predictive Kinematic Modeling (Style Evolution): Predictive AI can take a wrestler’s kinetic data and project what their joints will look like years later based on their current moveset. Researchers at the University of Surrey developed an AI system that analyzes a patient's current knee scans and produces a highly accurate, realistic visual prediction of what that specific joint will look like a year later due to potential arthritis. Extending this capability to project 5, 10, or 20 years into the future is a major long-term goal of the field. Hulk Hogan delivered his leg drop finisher for decades -sometimes more than once in a day- landing on his tailbone. As a result, Hogan suffered years of back and spine pain.
Looking back on his career, he remarked during an interview, "Knowing what I know now, I would have used the sleeper!" Hogan had his final match at age 58, and back surgeries left the structure of his spine compromised. If predictive style modeling had existed while he was an active wrestler and he had changed his finisher to avoid long-term damage to his back, perhaps he would have been able to wrestle into his 60s, as Sting did.
- Prescriptive Move-Set Engineering: The AI can actively prototype a safer, customized evolution of a performer's style, gradually phasing out high-wear movements and replacing them with high-impact, low-risk psychology, protecting their long-term health. In the future, a young wrestler will likely step into a 3D motion-capture ring, execute their moveset, and an AI will instantly generate a long-term degeneration timeline of their spine, knees, and hips. The technology will do a calculation, and then advise them: "If you do this leg drop 5,000 times, you will lose 80% of your lumbar cartilage by age 40. Switch to the sleeper hold."
These applications will begin being fully utilized in 1-3 years, becoming standard inside elite developmental facilities. One of them is already quietly transitioning from plan to reality behind closed doors, driven by the massive corporate evolution of the combat sports industry: Digital twins- virtual replicas of an athlete's musculoskeletal system. Combat sports medical and coaching staff are starting to utilize them, and outside of the pro-wrestling industry, China's "Digital Twin Athlete" program combines predictive AI, 3D kinetic tracking, and wearable sensor data to create a virtual, living clone of an athlete's body. These systems simulate how specific training loads and repetitive movements will wear down an athlete's bones, muscles, cartilage, and ligaments over time.
Also, systems are being built by institutions like the University of South Florida using AI-powered wearable tech to track moving joints in real time. The goal is to detect millimeter-level shifts or dangerous, repetitive strains before a serious injury (like an ACL tear) or permanent structural damage happens.
Over the next couple of years, developmental sports entertainers will routinely train in markerless motion capture bays or use inertial suits, like those from Rokoko, to benchmark their baseline movement mechanics. Rokoko uses smart suits with inertial sensors (IMUs) rather than camera-based systems alone, which makes them ideal for training because they don't require external camera arrays and can record bumping without sightline blockage. It's already been tested in soccer games to see if it could be used to improve refereeing.
People who coach professional wrestling will use Rokoko data to correct incorrect movement patterns or uneven weight distribution on a landing long before the talent debuts at any notable public or televised events.
Not only will these applications be beneficial to talent, but they will have financial impact as well. A top-tier professional wrestler is a multi-million dollar asset. When a major draw is sidelined with an injury, it impacts ticket sales and can potentially halt merchandise revenue, making adopting predictive human maintenance a commercial incentive just as much as it is a safety one.
Saturday, September 26, 2026
GAEA Girls: The Side of Joshi You Haven’t Seen
If you have ever watched Japanese women's wrestling, you have seen the displays of the power of joshi, with its vibrant costumes, dazzling athleticism, and a unique brand of professional wrestling that has captivated audiences worldwide. However, joshi is far more than a spectacle; it's an emotional, physically demanding style of wrestling, and in 2000, British public service broadcaster BBC funded GAEA Girls, a documentary directed by Kim Longinotto & Jano Williams (and distributed by Women Make Movies) that showed how trainees were prepared for the world of joshi in the late 1990s.
Filmed over a period of three months (capturing events that were a part of a year of training), "GAEA Girls" gives an observational look inside the dojo of GAEA Japan, a prominent promotion founded in 1995 that was the brainchild of Chigusa Nagayo, a legend on the Japanese pro-wrestling scene, who also wrestled in WCW in 1996 as "Zero". The documentary focuses heavily on the demanding life of new trainees trying to pass their mandatory pro-test, which involves them having a series of matches and their performance being judged. It mainly centers on Saika Takeuchi, a young trainee struggling under the intense pressure, physical agony, and psychological weight of the dojo's system. One of its main trainers was Meiko Satomura, who went on to also become a legend of the ring, having classic matches in Japan and later becoming a participant in WWE Mae Young Classic 2017 and a WWE Superstar.
The GAEA Japan dojo was very different from the dojos of today. Trainees were pushed through marathon schedules that would run from 8:00 AM to 6:00 PM, with military-style methods intended to provoke their killer instincts to make sure that they would survive in the ring.
You can watch "GAEA Girls" for free here on Kanopy if you have a public library card or are a student/professor.
Filmed over a period of three months (capturing events that were a part of a year of training), "GAEA Girls" gives an observational look inside the dojo of GAEA Japan, a prominent promotion founded in 1995 that was the brainchild of Chigusa Nagayo, a legend on the Japanese pro-wrestling scene, who also wrestled in WCW in 1996 as "Zero". The documentary focuses heavily on the demanding life of new trainees trying to pass their mandatory pro-test, which involves them having a series of matches and their performance being judged. It mainly centers on Saika Takeuchi, a young trainee struggling under the intense pressure, physical agony, and psychological weight of the dojo's system. One of its main trainers was Meiko Satomura, who went on to also become a legend of the ring, having classic matches in Japan and later becoming a participant in WWE Mae Young Classic 2017 and a WWE Superstar.
The GAEA Japan dojo was very different from the dojos of today. Trainees were pushed through marathon schedules that would run from 8:00 AM to 6:00 PM, with military-style methods intended to provoke their killer instincts to make sure that they would survive in the ring.
You can watch "GAEA Girls" for free here on Kanopy if you have a public library card or are a student/professor.
Thursday, September 24, 2026
Fake It So Real: The Wrestling Documentary You Haven't Seen
When most people think of professional wrestling in North Carolina, their minds immediately go to one of the most important wrestling promotions, Jim Crockett Promotions, which later became World Championship Wrestling. After WCW expanded beyond the Southern wrestling scene, many independent promotions began forming, with a number of them giving wrestlers who live in North Carolina and its surrounding area more opportunities to showcase their talents. One of them was the Millennium Wrestling Federation (MWF), which formed in 2000 and was the subject of the 2012 documentary, Fake It So Real, which was filmed over the course of a week leading up to that Saturday's show.
Most sports entertainment documentary watchers are used to the WWE documentary style of talking-head interviews and narration that guides the viewer. The style of "Fake It So Real" is very different- there is no narration, and the only talking is by the MWF wrestlers who are featured in the documentary, with the camera close to its subjects, taking an observational approach, as they train, plan, discuss storytelling and character development, and build an independent pro-wrestling ring for small venues.
Another difference between a WWE-style documentary and "Fake It So Real" is the presentation of the promotions and their rosters. In WWE documentaries, members of their roster are profiled as larger-than-life performers who have reached the top of the sports entertainment industry, with the resources of a major company supporting them. In "Fake It So Real", it's obvious that the MWF was a small promotion that did not sell many tickets for shows and only had enough resources to post flyers as a form of promoting upcoming events, with a roster that consisted of wrestlers who needed day jobs in order to make a living. However, what both styles of documentaries have in common is that they show that whether a sports entertainer is a Superstar or a journeyman, wrestling is something that they take seriously.
Amongst the pro-wrestlers who are featured in "Fake It So Real", one of them has attained notable success on the independent scene since the documentary. Zane Riley has gone on to appear in many upper-level independent wrestling promotions, including CHIKARA, FIP, and NEW.
Pro-wrestling is widely viewed as a national television product; however, Fake It So Real presents a sector of the industry that is not seen as often- where the lights are not as bright, and the crowds are not as loud, but the passion for the business is just as real.
Most sports entertainment documentary watchers are used to the WWE documentary style of talking-head interviews and narration that guides the viewer. The style of "Fake It So Real" is very different- there is no narration, and the only talking is by the MWF wrestlers who are featured in the documentary, with the camera close to its subjects, taking an observational approach, as they train, plan, discuss storytelling and character development, and build an independent pro-wrestling ring for small venues.
Another difference between a WWE-style documentary and "Fake It So Real" is the presentation of the promotions and their rosters. In WWE documentaries, members of their roster are profiled as larger-than-life performers who have reached the top of the sports entertainment industry, with the resources of a major company supporting them. In "Fake It So Real", it's obvious that the MWF was a small promotion that did not sell many tickets for shows and only had enough resources to post flyers as a form of promoting upcoming events, with a roster that consisted of wrestlers who needed day jobs in order to make a living. However, what both styles of documentaries have in common is that they show that whether a sports entertainer is a Superstar or a journeyman, wrestling is something that they take seriously.
Amongst the pro-wrestlers who are featured in "Fake It So Real", one of them has attained notable success on the independent scene since the documentary. Zane Riley has gone on to appear in many upper-level independent wrestling promotions, including CHIKARA, FIP, and NEW.
Pro-wrestling is widely viewed as a national television product; however, Fake It So Real presents a sector of the industry that is not seen as often- where the lights are not as bright, and the crowds are not as loud, but the passion for the business is just as real.
Wednesday, September 23, 2026
The Future of Digital Publishing: Beyond the SEO Template Era
For over a decade, there was a digital publishing playbook that many people followed. They would identify a keyword with decent search volume, look at the top three results on Google, build a slightly longer piece of content using the exact same subheadings, insert a few affiliate links or display ads, and wait for the organic search traffic to roll in. That model was the SEO Template Era, and that era has now come to an end.
Between the integration of AI-driven search overviews, the toxic trap known as social media, and an abundance of generic, machine-generated text, the procedures of how written content is discovered, consumed, and monetized have fundamentally shifted.
If you are using a blog as a database or a keyword-trapping net, that blog will struggle as a result of automation. However, if you use it as owned media and search authority, you are a part of one of the most lucrative eras for independent professionals. In this blog post, I will explain where digital publishing is heading- and how creators and media brands must adapt.
In the early days of the web, simply providing information was enough to earn attention; an 800-word blog post answering a question would rank and capture search traffic. But today, search engines and AI assistants pull answers directly from platforms and display them to users in real time. Value has moved from subject matter that is only static facts that can be summarized on the search results page without sending users to your blog, to first-hand knowledge, personal perspective, and original analysis.
For example, my April 2026 blog post about how idol culture and pro-wrestling fandom overlap ranks at the top of search results and is one of my most viewed blog posts of the past 12 months. Rather than being vague about the overlap, I provided detail by leveraging my background in Japan and being a strategic contributor for World Woman Pro-Wrestling Diana.
In another example, my blog post about how to develop a successful marketing strategy for a wrestling promotion ranks highly because I discuss the operational decisions every promoter must make to build a growing promotion, and I gave examples of how I have helped promotions, showing that I'm speaking from experience. And I did it in a way that anyone who is interested in the topic would understand, whether their promotion is brand new, they're a successful promoter who wants to take their promotion to the next level, or they're a frustrated promoter who is trying to figure out why their promotion is not drawing well. This resonates with promoters and motivates them to take action, which causes search engines and AI assistants to consider the blog post to be an authoritative resource worth featuring.
The readers of today don’t visit blogs only for facts; they visit for the lens through which those facts are explained. Successful digital publications are moving away from articles that just tell the "how" and moving toward articles that present distinctive personal experiences and give breakdowns about things that they have seen in person with their own eyes or have been informed about directly by those who have. If you clearly know what you're talking about, the content that you provide is what readers are looking for.
I don't write for SEO, but I do recognize its value- SEO acts as the bridge that helps my target audience find me. However, the nature of search has evolved. Instead of rankings still being based on keyword-matching algorithms, search engines now prioritize content that is quality and not simply quantity. Repeating a phrase five times in the body is no longer enough- in order to rank well, your platform has to be considered a trusted source by the AI search systems that now control search engines.
Search systems trust my domain because many of my pro-wrestling articles have been cited as sources in online encyclopedias Wikipedia, Grokipedia, and Hubbry entries on topics including WOW - Women of Wrestling, the Global Wrestling Federation (GWF), and Michinoku Pro Wrestling. That trust also extends into the intersection of technology and the professional wrestling industry, due to Fightful citing my deep dive into specific applications of AI in wrestling as a key resource in an article.
Also, my articles have been used in research. My 2013 interviews with the original cast of GLOW (Gorgeous Ladies of Wrestling) served as a primary historical resource for The Telegraph in their coverage of the true stories behind the hit Netflix series. In addition, my article on the evolution of social media in professional wrestling was cited in an Indiana University thesis submitted by a student to the faculty of the Graduate School in partial fulfillment of the requirements for the degree Master of Interdisciplinary Studies in the School of Social Sciences, and my article, "The History of American Wrestling," has been used in Google Classroom by an educator.
As an independent publisher, if you want AI search systems to trust your platform, it needs to be brand-first as opposed to topic-first. Establishing a strong, authoritative brand identity with clear human expertise is far more effective for building system trust than targeting high-volume keywords or broad topics. AI models can easily generate generic summaries of these subjects on their own. However, independent publishers that are brand-first and produce quality content are considered invaluable by AI models.
Some people worry that AI will take away jobs, and it's true that some jobs will change because of automation. But a topic-first approach almost guarantees being automated away by AI, because AI can write about any topic (although like a generalist). Meanwhile, a brand-first approach forces AI systems to rely on and feature your platform as a primary source. In addition, although images and video don't make a platform more trustworthy to AI search systems, properly optimized media can give your content a major ranking boost in search results.
Publishers must transition from being generic content producers to recognized authorities. AI search systems evaluate reliability by tracking how a brand/publisher is mentioned and cited across the wider web. When a platform prioritizes its unique brand angle, highlights verifiable human expertise through authoritative writing, and creates original or deeply analytical content, it trains AI models to recognize the platform as a default expert in its industry.
The web of today is crowded, but making a connection is possible when you trade mass appeal for specialization. My platform is not a media outlet designed to break news; it presents analysis of the business side of the professional wrestling industry and highlights many of the promotions and topics that media outlets rarely cover, if ever. And most importantly, I do it with quality content.
The most powerful way to stand out in a crowded room isn't to be bigger, louder, or flashier than everyone else- it's to provide what everyone else in the room doesn't. If you do, your audience won't only read an article when it appears in a search result- they will visit your platform directly because they will recognize your platform as the place to get what you provide. That is why the majority of my traffic is direct, with my direct, organic search, and AI assistant traffic growing at a faster rate than my organic social traffic.
The end of SEO Template Era shouldn't be considered a bad thing; it's a filter that weeds out low-effort, low-value content and rewards publishers who focus on creating professional-level material. The blogs that thrive will be those that prioritize original content, expertise, distinct perspectives, foundational blog posts, and satisfying their target audience over algorithmic optimization.
Wednesday, September 16, 2026
The Somebody Obsession: The Wrestling Book You Haven't Read Yet
When most people buy a wrestling autobiography to read, they usually choose one written by a legend of the ring, such as Hulk Hogan, Bret Hart, or Ric Flair. Meanwhile, ones written by wrestlers who focus on the independent wrestling scene often fly under the radar.
Although not becoming a household name with a million-dollar contract, there are many independent wrestlers who have built respectable careers to be proud of. One of them was Matt Murphy, author of the autobiography, "The Somebody Obsession".
Matt Murphy's promotional blurb says, "Many stars have shared their success stories in the crowded genre of professional wrestling autobiographies. But for every star there are a hundred also-rans, those of us who fell short of our dreams. We, too, have a story to tell. In my autobiography, THE SOMEBODY OBSESSION: A NOBODY'S DESPERATE JOURNEY TO STARDOM, I reveal how I overcame an impoverished, troubled childhood to live my lifelong dream of becoming a professional wrestler. I had to succeed; failure meant damnation back into the white-trash hell from which I came. While self-medicating the scars of my tormented youth with sex, booze, and wrestling, I reached for the stars and could feel them at my fingertips before my amazing ride crashed to an abrupt end. My story is THE BULLPEN GOSPELS meets I HOPE THEY SERVE BEER IN HELL. Funny and poignant, it is an inspirational and cautionary tale for anyone who dares to dream. It is about overcoming challenges and shows that the dreamer's biggest obstacle is often the one that stares back at him in the mirror."
Matt Murphy was trained by legend Harley Race and was the first graduate of the Harley Race Wrestling Academy. Murphy began his pro-wrestling career in 1999 at World League Wrestling (WLW), a Missouri-based promotion that was founded by Race. After having a seven-month winning streak that included a victory over former WCW star Bobby Eaton, Murphy later went on to be a foundational part of WLW's tag-team division. Along with becoming the inaugural co-holder of the WLW Tag Team Championship after it was established in 2001, he held it two additional times.
Matt Murphy became lead instructor of WLW in 2000 and, as a standout in the promotion, earned two opportunities to appear in WWE in 2001, as well as tenures in the Japan-based NOAH in 2001 and 2002, which included being trained there and participating in the inaugural GHC Junior Heavyweight Championship tournament. In addition, he wrestled in IWA MS in 2002 and participated in that year's Ted Petty Invitational.
Being able to seamlessly transition between the polished style of WWE, the King's Road / Strong Style of NOAH, and the gritty style of IWA MS showed how versatile a performer Murphy was in the ring and why his "All That" nickname was fitting.
You've read the stories from performers who have been on major supercards and at the top of the pro-wrestling industry. "The Somebody Obsession" gives you the perspective of a wrestler who had a different form of success in the business, as they also discuss the difficulties that they experienced along the way.
Although not becoming a household name with a million-dollar contract, there are many independent wrestlers who have built respectable careers to be proud of. One of them was Matt Murphy, author of the autobiography, "The Somebody Obsession".
Matt Murphy's promotional blurb says, "Many stars have shared their success stories in the crowded genre of professional wrestling autobiographies. But for every star there are a hundred also-rans, those of us who fell short of our dreams. We, too, have a story to tell. In my autobiography, THE SOMEBODY OBSESSION: A NOBODY'S DESPERATE JOURNEY TO STARDOM, I reveal how I overcame an impoverished, troubled childhood to live my lifelong dream of becoming a professional wrestler. I had to succeed; failure meant damnation back into the white-trash hell from which I came. While self-medicating the scars of my tormented youth with sex, booze, and wrestling, I reached for the stars and could feel them at my fingertips before my amazing ride crashed to an abrupt end. My story is THE BULLPEN GOSPELS meets I HOPE THEY SERVE BEER IN HELL. Funny and poignant, it is an inspirational and cautionary tale for anyone who dares to dream. It is about overcoming challenges and shows that the dreamer's biggest obstacle is often the one that stares back at him in the mirror."
Matt Murphy was trained by legend Harley Race and was the first graduate of the Harley Race Wrestling Academy. Murphy began his pro-wrestling career in 1999 at World League Wrestling (WLW), a Missouri-based promotion that was founded by Race. After having a seven-month winning streak that included a victory over former WCW star Bobby Eaton, Murphy later went on to be a foundational part of WLW's tag-team division. Along with becoming the inaugural co-holder of the WLW Tag Team Championship after it was established in 2001, he held it two additional times.
Matt Murphy became lead instructor of WLW in 2000 and, as a standout in the promotion, earned two opportunities to appear in WWE in 2001, as well as tenures in the Japan-based NOAH in 2001 and 2002, which included being trained there and participating in the inaugural GHC Junior Heavyweight Championship tournament. In addition, he wrestled in IWA MS in 2002 and participated in that year's Ted Petty Invitational.
Being able to seamlessly transition between the polished style of WWE, the King's Road / Strong Style of NOAH, and the gritty style of IWA MS showed how versatile a performer Murphy was in the ring and why his "All That" nickname was fitting.
You've read the stories from performers who have been on major supercards and at the top of the pro-wrestling industry. "The Somebody Obsession" gives you the perspective of a wrestler who had a different form of success in the business, as they also discuss the difficulties that they experienced along the way.
Monday, September 14, 2026
How Technology Is Reshaping the Professional Wrestling Industry
Technology has firmly embedded itself in the business of professional wrestling. AI is commonly used in archive tagging and content management, and as technology continues to mature, it will further reshape the industry.
Looking at the landscape in 2026, technology in wrestling is impacting both real-world logistics and corporate priorities. Here is how the pro-wrestling industry looks currently and where it's heading next.
Presence: Technology vs. Authentic Human Connection
For quite some time, the future of wrestling broadcasting has been shaped by cutting-edge technologies. In 2018, WWE began taking steps to pioneer and provide fans with immersive virtual reality (VR) experiences by partnering with NextVR, a virtual reality distribution technology company that specialized in broadcasting live events in virtual reality. For free, members of the WWE Universe were able to watch a WWE channel within the NextVR app and see WWE action as if they were ringside at the event.
By partnering with NextVR, WWE offered fans the opportunity to experience the excitement of a WWE event from a unique, ringside perspective. As VR technology continues to advance, we can expect even more innovative and immersive wrestling experiences in the future.
In January 2025, WWE went down a different technology-driven broadcasting format path, announcing a multi-year partnership with global technology company Cosm to begin bringing WWE Premium Live Events to fans in Shared Reality at Cosm's experiential venues.
Shared Reality is a cutting-edge form of immersive entertainment that blends digital and physical elements to create a shared experience in a physical space. Unlike VR, which typically involves a solitary experience using a headset, Shared Reality is designed to be enjoyed with others in a shared environment, bridging the gap between home viewing and live attendance. This means fans at Cosm locations can feel like they're ringside at major events like WrestleMania, SummerSlam, Royal Rumble, and Elimination Chamber, even if the event is taking place thousands of miles away. Cosm's technology utilizes large-scale 87-foot-diameter 12K+ LED domes that surround the audience, creating a sense of being transported to another location.
However, while these technological advancements offer a unique and engaging experience, live wrestling events have their own irreplaceable appeal. The enthusiasm of the crowd, the social experience of attending a live event with friends and family, being in a venue with people who love the entertainment value of professional wrestling as much as you do, and the opportunity to see your favorite wrestlers perform in person are factors that cannot be fully duplicated in a virtual environment. Ultimately, Shared Reality and traditional live events will continue to coexist, with each offering distinct advantages to fans. Shared Reality provides convenience for people who do not live near an event that is taking place, while live events continue to offer the unmatched "human first" emotions and passions of a live crowd.
In 2020, WWE began having Virtual Meet & Greets, where members of the WWE Universe could meet their favorite WWE Superstars from the comfort of their own home, only requiring the purchase of a ticket. After the one-on-one private video chat, the conversation and video could be downloaded via a link.
This is different from the people-focused strategy, which features the irreplaceable primary emotional driver of professional wrestling: the authentic human connection between the fan and the athlete, with the unmatched branding asset of a fan looking at their favorite performer in person and eye to eye. But at the same time, virtual meet & greets have no travel costs or geographical limitations, which means it's definitely valuable and has a place in the industry.
Production
Advanced technology is being utilized by WWE beyond the live event experiences as well. AR overlays will provide real-time stats, match analysis, and interactive elements during live events, enhancing the viewing experience. WWE has already heavily invested in virtual production in their studios to create flexible content for broadcasts that are more immersive and engaging. In 2024, the company launched a state-of-the-art 30,040-square-foot facility in Stamford, Connecticut. The new headquarters features a specialized virtual production stage (Studio 3) utilizing Sony’s Crystal LED VERONA screens and Disguise technology.
Also, some promotions use AI-powered video editing tools to automate basic tasks like highlight reels or create personalized wrestler entrance packages, showing the potential for AI to streamline production processes.
Post-show highlights and short-form video clips are automatically generated and targeted to specific demographics within minutes of a segment airing. In addition, industry leaders are heavily piloting AI-powered live dubbing and language translation. The goal is to take a live promo cut in English and instantly translate it into Japanese, Spanish, or German using the wrestler's own cloned voice. However, human oversight remains critical to ensure words and cultural nuances are translated accurately.
WWE frequently utilizes on-screen QR codes during live television. When a fan scans a code during a segment, the tech backend tracks immediate user traffic, geolocation data, and click-through velocity.
Furthermore, there has been a creative revolution via AI in the pro-wrestling industry, as it has evolved into a powerful force, reshaping traditional roles and workflows. WWE's Crown Jewel 2024 event featured an opening montage that reportedly was partially generated using AI. Since then, promotions frequently integrate generative AI into marketing, graphic design, and video production to cut costs and turn around promo packages on tight schedules. While this has caused some to fear job displacement, others see AI as a tool to enhance creativity and efficiency. Human creativity remains essential for knowing how to promote wrestling events effectively- it's one of the reasons why some wrestling shows draw 1,000 fans while others draw 45. The winning formula for technology in wrestling in 2026 and beyond is for technology to be an assistant, utilizing its speed, while humans use their knowledge and experience.
In addition, keep in mind that there will be times when the impact of AI on wrestling jobs will lead to new opportunities. For example, AI could create new job opportunities in areas like managing and maintaining AI systems.
Business Operations & Logistics
Ticket sales are a cornerstone of revenue generation for wrestling promotions, and the strategies used are increasingly sophisticated. One main tactic is dynamic ticket pricing. This involves fluctuating ticket prices based on real-time demand. As demand increases, prices rise, and they may decrease when demand is low. This approach, heavily put to use by vendors like Ticketmaster, has a noteworthy impact on wrestling events. For major events like WrestleMania, it can lead to substantial price hikes, particularly as the show date comes closer. This maximizes revenue for promotions. Reports indicate WrestleMania 41 ticket prices rose quickly within hours of pre-sale, guided by dynamic pricing algorithms. WWE has embraced this strategy, which TKO President Mark Shapiro confirmed at the Morgan Stanley Technology, Media & Telecom Conference in March 2025 when he said, "WWE has just gotten into the business of dynamic pricing and having dynamic pricing tools."
For many promotions focusing on tech integrations, creative and production directions are heavily connected to real-time digital metrics, which are real-time data points that promotions use to instantly measure fan engagement. Immediate online feedback, YouTube video traction, social media impressions & sentiment spikes, and instant online merchandise surges. All of these metrics, along with those of merchandise sales and viewer retention, are used to optimize live event touring schedules- the data helps corporate teams predict regional fan interest and tailor events to specific lucrative markets.
By analyzing vast amounts of data, AI can provide valuable insights into fan preferences, match ratings, and social media engagement. This data-driven approach allows broadcasters to make informed decisions about programming, scheduling, and marketing. Additionally, AI can be used to personalize the viewing experience for each individual fan, recommending content based on their interests and preferences.
Also, promoters utilize the AI of advanced venues (like the Mercedes-Benz Stadium or modern arenas hosting WWE Premium Live Events) to send targeted mobile push notifications to fans' phones for merchandise based on location data or which performer is making their entrance.
Apps, E-commerce & Digital Collectibles
Interactive fan engagement apps have been created, such as WWE SuperCard, WWE 2K, WWE Immortals, and AEW: Rise to the Top. These apps offer a variety of features, from collectible card games to role-playing experiences. Not only do they entertain fans and enhance & evolve fan engagement, but these apps also foster community building, generate revenue, and provide valuable data for marketing and product development.
Promotions have embraced e-commerce to sell merchandise directly to fans (via WWE Shop, Shop AEW, and many more), offering a convenient and global shopping experience. Some of them have experimented with the integration of non-fungible tokens (NFTs) to create unique digital collectibles for fans, creating new revenue streams and revolutionizing fan engagement. They are unique digital assets that represent ownership of a one-of-a-kind digital or physical asset. Since they cannot be replaced, they're valuable as collectibles.
Exposure
An independent wrestling promotion that achieved more success via technology is Yanagase Pro Wrestling in Japan. Due to the COVID-19 pandemic, YPW adapted by holding smaller events and streaming events online via TwitCasting. I could connect them with English markets in and outside of Japan, helping them grow in visibility, show attendance, and streaming consumption. Streamed YPW events not only attracted local Gifu fans, but also wrestling fans from other areas, such as the rest of the Chubu region, and the nearby Kansai region. A perfect example is their anniversary event- with strong and active online and social media promotion, their 2024 anniversary event had an attendance of 300, with many of the fans seeing a live YPW event for the first time (all previous YPW events took place at a 50-seat venue).
Many other promotions besides YPW have used live streaming platforms to stream matches and events, and offer on-demand libraries and exclusive content, expanding their reach to a wider audience and creating a global community of fans. Michinoku Pro joined WRESTLE UNIVERSE in March 2024, and before then, the wrestling company was using general-purpose streaming platform YouTube to stream, "Michinoku Pro Wrestling LIVE". World Woman Pro-Wrestling Diana has its own live streaming service, Diana Live. Meanwhile, the Singapore independent wrestling scene also uses streaming to introduce its top stars. Also, WWE has created "WWE Speed", a program that was streamed exclusively via X.
While most promotions don't have the budget to present the polished production quality of WWE, AEW, and WOW, automated multi-camera switching software, AI-powered audio mastering (which balances crowd noise with loud ring bumps and quiet promos), and automated color grading allow smaller promotions to produce a product of decent production quality, at a fraction of the cost.
WWE Goes Streaming
When WWE announced that Raw would be leaving USA, it was unknown where the program would go, but the most likely decision was that WWE would choose a streaming service, especially considering the fact that the company had already partnered with Abema. In the end, WWE chose Netflix, in order to reach a wider audience and generate new revenue streams. This set a new standard by making streaming the main way for major promotions to broadcast their products, along with creating new and innovative ways to use streaming in the future.
WWE ID
While independent wrestlers are using technology to build their own brands and reach wider audiences, the industry is also being shaped by initiatives like WWE ID, which provides increased exposure, access to resources and training, and a potential WWE contract. This program, which scouts and develops talent from the independent scene, utilizes social media and online platforms to find and showcase its prospects. This highlights the importance of a strong online presence for any wrestler, regardless of whether they have the goal of being signed by a major promotion or being successful on the independent wrestling scene. By becoming proficient in the same tools that WWE uses for scouting, independent wrestlers can increase their visibility and attract attention from various promotions, whether it's WWE or another promotion.
Talent
In the past, wrestlers relied on traditional media and word-of-mouth to build a following, and were limited to interacting with fans at live events. Now, they are educating themselves on tech tools and streaming strategies. Independent wrestlers are building personal brands, connecting directly with fans, and showcasing their skills globally.
Beyond simply broadcasting their matches, independent wrestlers are using social media to foster genuine connections with their fans. They're offering behind-the-scenes glimpses into their training and hosting live Q&A sessions. This level of interaction builds a loyal following and creates a sense of community that surpasses the traditional wrestling experience. And with today's technology, independent wrestlers can even produce their own promotional graphics without having the support and resources of a major company that would handle promoting for them.
In regard to safety, biometric tracking has been heavily used in training facilities, including the WWE Performance Center, over the last decade. Medical and strength staff routinely use wearable biometric tech (like WHOOP straps, GPS vests, and heart rate monitors) to track standard health data. They use this data to monitor cardiovascular fatigue levels, sleep and recovery quality, general workload, and overtraining prevention.
These are just a few examples of how technology has been successfully integrated into professional wrestling. As technology continues to grow, we can expect to see even more exciting, innovative applications in the future that will continue to enhance the wrestling experience for fans around the world, with technology playing an increasingly important role. From virtual reality experiences and social media engagement to interactive fan engagement apps and live streaming, these innovations are transforming the way fans experience and interact with the industry.
And to read about potential future technology trends, as well as learn about how wrestling promotions interact with the worlds of ticket sales, merchandise branding, TV rights, streaming, talent relations, and more, check out my ebook/audiobook, "The Business Side of Wrestling: A Look Behind the Curtain".
Looking at the landscape in 2026, technology in wrestling is impacting both real-world logistics and corporate priorities. Here is how the pro-wrestling industry looks currently and where it's heading next.
Presence: Technology vs. Authentic Human Connection
For quite some time, the future of wrestling broadcasting has been shaped by cutting-edge technologies. In 2018, WWE began taking steps to pioneer and provide fans with immersive virtual reality (VR) experiences by partnering with NextVR, a virtual reality distribution technology company that specialized in broadcasting live events in virtual reality. For free, members of the WWE Universe were able to watch a WWE channel within the NextVR app and see WWE action as if they were ringside at the event.
By partnering with NextVR, WWE offered fans the opportunity to experience the excitement of a WWE event from a unique, ringside perspective. As VR technology continues to advance, we can expect even more innovative and immersive wrestling experiences in the future.
In January 2025, WWE went down a different technology-driven broadcasting format path, announcing a multi-year partnership with global technology company Cosm to begin bringing WWE Premium Live Events to fans in Shared Reality at Cosm's experiential venues.
Shared Reality is a cutting-edge form of immersive entertainment that blends digital and physical elements to create a shared experience in a physical space. Unlike VR, which typically involves a solitary experience using a headset, Shared Reality is designed to be enjoyed with others in a shared environment, bridging the gap between home viewing and live attendance. This means fans at Cosm locations can feel like they're ringside at major events like WrestleMania, SummerSlam, Royal Rumble, and Elimination Chamber, even if the event is taking place thousands of miles away. Cosm's technology utilizes large-scale 87-foot-diameter 12K+ LED domes that surround the audience, creating a sense of being transported to another location.
However, while these technological advancements offer a unique and engaging experience, live wrestling events have their own irreplaceable appeal. The enthusiasm of the crowd, the social experience of attending a live event with friends and family, being in a venue with people who love the entertainment value of professional wrestling as much as you do, and the opportunity to see your favorite wrestlers perform in person are factors that cannot be fully duplicated in a virtual environment. Ultimately, Shared Reality and traditional live events will continue to coexist, with each offering distinct advantages to fans. Shared Reality provides convenience for people who do not live near an event that is taking place, while live events continue to offer the unmatched "human first" emotions and passions of a live crowd.
In 2020, WWE began having Virtual Meet & Greets, where members of the WWE Universe could meet their favorite WWE Superstars from the comfort of their own home, only requiring the purchase of a ticket. After the one-on-one private video chat, the conversation and video could be downloaded via a link.
This is different from the people-focused strategy, which features the irreplaceable primary emotional driver of professional wrestling: the authentic human connection between the fan and the athlete, with the unmatched branding asset of a fan looking at their favorite performer in person and eye to eye. But at the same time, virtual meet & greets have no travel costs or geographical limitations, which means it's definitely valuable and has a place in the industry.
Production
Advanced technology is being utilized by WWE beyond the live event experiences as well. AR overlays will provide real-time stats, match analysis, and interactive elements during live events, enhancing the viewing experience. WWE has already heavily invested in virtual production in their studios to create flexible content for broadcasts that are more immersive and engaging. In 2024, the company launched a state-of-the-art 30,040-square-foot facility in Stamford, Connecticut. The new headquarters features a specialized virtual production stage (Studio 3) utilizing Sony’s Crystal LED VERONA screens and Disguise technology.
Also, some promotions use AI-powered video editing tools to automate basic tasks like highlight reels or create personalized wrestler entrance packages, showing the potential for AI to streamline production processes.
Post-show highlights and short-form video clips are automatically generated and targeted to specific demographics within minutes of a segment airing. In addition, industry leaders are heavily piloting AI-powered live dubbing and language translation. The goal is to take a live promo cut in English and instantly translate it into Japanese, Spanish, or German using the wrestler's own cloned voice. However, human oversight remains critical to ensure words and cultural nuances are translated accurately.
WWE frequently utilizes on-screen QR codes during live television. When a fan scans a code during a segment, the tech backend tracks immediate user traffic, geolocation data, and click-through velocity.
Furthermore, there has been a creative revolution via AI in the pro-wrestling industry, as it has evolved into a powerful force, reshaping traditional roles and workflows. WWE's Crown Jewel 2024 event featured an opening montage that reportedly was partially generated using AI. Since then, promotions frequently integrate generative AI into marketing, graphic design, and video production to cut costs and turn around promo packages on tight schedules. While this has caused some to fear job displacement, others see AI as a tool to enhance creativity and efficiency. Human creativity remains essential for knowing how to promote wrestling events effectively- it's one of the reasons why some wrestling shows draw 1,000 fans while others draw 45. The winning formula for technology in wrestling in 2026 and beyond is for technology to be an assistant, utilizing its speed, while humans use their knowledge and experience.
In addition, keep in mind that there will be times when the impact of AI on wrestling jobs will lead to new opportunities. For example, AI could create new job opportunities in areas like managing and maintaining AI systems.
Business Operations & Logistics
Ticket sales are a cornerstone of revenue generation for wrestling promotions, and the strategies used are increasingly sophisticated. One main tactic is dynamic ticket pricing. This involves fluctuating ticket prices based on real-time demand. As demand increases, prices rise, and they may decrease when demand is low. This approach, heavily put to use by vendors like Ticketmaster, has a noteworthy impact on wrestling events. For major events like WrestleMania, it can lead to substantial price hikes, particularly as the show date comes closer. This maximizes revenue for promotions. Reports indicate WrestleMania 41 ticket prices rose quickly within hours of pre-sale, guided by dynamic pricing algorithms. WWE has embraced this strategy, which TKO President Mark Shapiro confirmed at the Morgan Stanley Technology, Media & Telecom Conference in March 2025 when he said, "WWE has just gotten into the business of dynamic pricing and having dynamic pricing tools."
For many promotions focusing on tech integrations, creative and production directions are heavily connected to real-time digital metrics, which are real-time data points that promotions use to instantly measure fan engagement. Immediate online feedback, YouTube video traction, social media impressions & sentiment spikes, and instant online merchandise surges. All of these metrics, along with those of merchandise sales and viewer retention, are used to optimize live event touring schedules- the data helps corporate teams predict regional fan interest and tailor events to specific lucrative markets.
By analyzing vast amounts of data, AI can provide valuable insights into fan preferences, match ratings, and social media engagement. This data-driven approach allows broadcasters to make informed decisions about programming, scheduling, and marketing. Additionally, AI can be used to personalize the viewing experience for each individual fan, recommending content based on their interests and preferences.
Also, promoters utilize the AI of advanced venues (like the Mercedes-Benz Stadium or modern arenas hosting WWE Premium Live Events) to send targeted mobile push notifications to fans' phones for merchandise based on location data or which performer is making their entrance.
Apps, E-commerce & Digital Collectibles
Interactive fan engagement apps have been created, such as WWE SuperCard, WWE 2K, WWE Immortals, and AEW: Rise to the Top. These apps offer a variety of features, from collectible card games to role-playing experiences. Not only do they entertain fans and enhance & evolve fan engagement, but these apps also foster community building, generate revenue, and provide valuable data for marketing and product development.
Promotions have embraced e-commerce to sell merchandise directly to fans (via WWE Shop, Shop AEW, and many more), offering a convenient and global shopping experience. Some of them have experimented with the integration of non-fungible tokens (NFTs) to create unique digital collectibles for fans, creating new revenue streams and revolutionizing fan engagement. They are unique digital assets that represent ownership of a one-of-a-kind digital or physical asset. Since they cannot be replaced, they're valuable as collectibles.
Exposure
An independent wrestling promotion that achieved more success via technology is Yanagase Pro Wrestling in Japan. Due to the COVID-19 pandemic, YPW adapted by holding smaller events and streaming events online via TwitCasting. I could connect them with English markets in and outside of Japan, helping them grow in visibility, show attendance, and streaming consumption. Streamed YPW events not only attracted local Gifu fans, but also wrestling fans from other areas, such as the rest of the Chubu region, and the nearby Kansai region. A perfect example is their anniversary event- with strong and active online and social media promotion, their 2024 anniversary event had an attendance of 300, with many of the fans seeing a live YPW event for the first time (all previous YPW events took place at a 50-seat venue).
Many other promotions besides YPW have used live streaming platforms to stream matches and events, and offer on-demand libraries and exclusive content, expanding their reach to a wider audience and creating a global community of fans. Michinoku Pro joined WRESTLE UNIVERSE in March 2024, and before then, the wrestling company was using general-purpose streaming platform YouTube to stream, "Michinoku Pro Wrestling LIVE". World Woman Pro-Wrestling Diana has its own live streaming service, Diana Live. Meanwhile, the Singapore independent wrestling scene also uses streaming to introduce its top stars. Also, WWE has created "WWE Speed", a program that was streamed exclusively via X.
While most promotions don't have the budget to present the polished production quality of WWE, AEW, and WOW, automated multi-camera switching software, AI-powered audio mastering (which balances crowd noise with loud ring bumps and quiet promos), and automated color grading allow smaller promotions to produce a product of decent production quality, at a fraction of the cost.
WWE Goes Streaming
When WWE announced that Raw would be leaving USA, it was unknown where the program would go, but the most likely decision was that WWE would choose a streaming service, especially considering the fact that the company had already partnered with Abema. In the end, WWE chose Netflix, in order to reach a wider audience and generate new revenue streams. This set a new standard by making streaming the main way for major promotions to broadcast their products, along with creating new and innovative ways to use streaming in the future.
WWE ID
While independent wrestlers are using technology to build their own brands and reach wider audiences, the industry is also being shaped by initiatives like WWE ID, which provides increased exposure, access to resources and training, and a potential WWE contract. This program, which scouts and develops talent from the independent scene, utilizes social media and online platforms to find and showcase its prospects. This highlights the importance of a strong online presence for any wrestler, regardless of whether they have the goal of being signed by a major promotion or being successful on the independent wrestling scene. By becoming proficient in the same tools that WWE uses for scouting, independent wrestlers can increase their visibility and attract attention from various promotions, whether it's WWE or another promotion.
Talent
In the past, wrestlers relied on traditional media and word-of-mouth to build a following, and were limited to interacting with fans at live events. Now, they are educating themselves on tech tools and streaming strategies. Independent wrestlers are building personal brands, connecting directly with fans, and showcasing their skills globally.
Beyond simply broadcasting their matches, independent wrestlers are using social media to foster genuine connections with their fans. They're offering behind-the-scenes glimpses into their training and hosting live Q&A sessions. This level of interaction builds a loyal following and creates a sense of community that surpasses the traditional wrestling experience. And with today's technology, independent wrestlers can even produce their own promotional graphics without having the support and resources of a major company that would handle promoting for them.
In regard to safety, biometric tracking has been heavily used in training facilities, including the WWE Performance Center, over the last decade. Medical and strength staff routinely use wearable biometric tech (like WHOOP straps, GPS vests, and heart rate monitors) to track standard health data. They use this data to monitor cardiovascular fatigue levels, sleep and recovery quality, general workload, and overtraining prevention.
These are just a few examples of how technology has been successfully integrated into professional wrestling. As technology continues to grow, we can expect to see even more exciting, innovative applications in the future that will continue to enhance the wrestling experience for fans around the world, with technology playing an increasingly important role. From virtual reality experiences and social media engagement to interactive fan engagement apps and live streaming, these innovations are transforming the way fans experience and interact with the industry.
And to read about potential future technology trends, as well as learn about how wrestling promotions interact with the worlds of ticket sales, merchandise branding, TV rights, streaming, talent relations, and more, check out my ebook/audiobook, "The Business Side of Wrestling: A Look Behind the Curtain".
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